Enhanced...
Sunday, November 27, 2011
Friday, November 25, 2011
More Run Cycles
Thanks Netta for commenting on "My Run Cycle"
You have a good basic run, but with a few adjustments it shuold be better...I added my comments, hope this could help...
Open in a bigger view...
You have a good basic run, but with a few adjustments it shuold be better...I added my comments, hope this could help...
Open in a bigger view...
Sunday, November 13, 2011
Wednesday, July 14, 2010
Character Turnaround Animation, Enhanced
After a lot of work, adding inbetweens to smoothing out the animation...
Friday, June 18, 2010
Friday, June 11, 2010
Overlapping, Enhanced
Overlapping in the ears is worked again, and progressing the motion of the arms and legs, I reconsidered the notes after posting the animation in this great hand drawing animation forum.
Wait till download...
Wait till download...
Sunday, April 11, 2010
Character design
The idea came to me while working on cutout animation, where you should achieve a convincing pose from cutouts that resemble any full line drawing, and it will still be easier to build a pose from cutouts then develop it into full line sketch. So I started by scribbling some cutouts-like doodles, and then rebuilt them into full sketches. The main target was to realign your cutouts into convincing poses for animation, it's like the wooden doll that can impress the audience moving its joints.
Saturday, April 10, 2010
Sunday, October 18, 2009
Friday, August 29, 2008
Saturday, July 26, 2008
Violet : Work In Progress.

Almost finish :D
It's now a bit different...hope you like it :)

"Sunset at the Desert" ...retouched
Is it better now?

I was thinking of shifting a bit and unleashing my horses...so I decided to take the effort of making a more accomplished painting... here it is...still need work :)

I had some useful comments on this...I will repost it after considering the suggestions :)
Saturday, July 19, 2008
Saturday, June 21, 2008
Flash Animation
I made this animation for an outdoor advertising company which I worked for.
Sorry for the spelling mistakes...it wasn't the final animation...
Sorry for the spelling mistakes...it wasn't the final animation...
Thursday, January 3, 2008
Challenge of Two Poems
It was pretty tough, though inspiring to come with two stories out from two poems, or words on paper. It was very much more tricky than ordinary illustration of a scenario . But finally I came up with something that maybe could not translate the same figurative images, but some how my own conception and understanding of what I read. Now still there's the effort from the audience to re-translate my own pictures back to their origin. The challenge mainly was to depict the images in a poem talks about anxiety and how recognition leads to sad truth. And another poem by German poet, Rilke's, "Archaic Torso of Apollo". And of course, to try adding the element of creativity.
Anxiety Rules
Anxiety Rules
Wednesday, December 19, 2007
Sunday, October 14, 2007
Horse' Animation: How It Was Done?

I drew this animation on two papers. I didn't use the usual way of animation; that is drawing every frame on a separate paper, instead I drew about six drawings or frames on each paper beside each others. I imagined the limbs of the horse as if they are coming out of two balls; every two limbs are coming out of each ball...this made it easy to create the movement...after deciding the movement of the limbs of one ball I synchronized the movement of the other ball with it as follows: when the right rear leg is down on the ground the right foreleg will be floating, and that's apply to the other side.
Wednesday, July 4, 2007
Gesture Drawings
Wednesday, June 13, 2007
Keep Up With It !

After an advice by professional artists who kindly accepted my invitation to visit the blog, I shifted the gear a little bit, and made some sketches, trying to keep up with the daily practice to improve my artistic attitude. Many thanks to Marcelo Vignali, and Nathaniel West.
The dramatic poses of comic heroes always inspire me. I try to draw loosely as much as I can and to enjoy the movement and the gesture, and to give every character a special personality. and also to have fun.








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